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Corona Sprite sheet starter

I had a quick bash at animating the dinosaur character. I cut and paste arms and legs and tail and saved as a sequence of 4 .pngs.

 


I put these into Texture Packer, and it spat out a datasheet, which is referenced in the very simple code below, and Bob's your uncle, I've got a clunky moving dinosaur... a bit of polish, and a few more frames and it should look a fair bit better.





-- basic sprite animation

local sprite = require("sprite")

local sheetData = require("ninjadinodata")
local spriteData = sheetData.getSpriteSheetData()
local sheet = sprite.newSpriteSheetFromData("ninjadinodata.png", spriteData )
local spriteSet = sprite.newSpriteSet(sheet, 1, 4)
sprite.add(spriteSet, "runningDino", 1, 4, 350, 0)
local instance = sprite.newSprite(spriteSet)
instance.x = display.contentWidth/2 
instance.y = display.contentHeight/2
instance:prepare("runningDino")
instance:play()


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